
This can range from entire continents filled with fantastical creatures to small dungeon-like settings containing traps and puzzles. Worldbuilding can also be used in contemporary fiction, where authors create a detailed setting within a particular city or region, complete with its own culture, slang, and traditions.ĭungeons & Dragons masters, also known as game masters, use worldbuilding to craft the setting in which their players will adventure. It can range from creating a detailed history of a fictional country to developing intricate social structures and mythologies for fictional races.

Whether it's a fictional continent or a new planet, worldbuilding allows you to create a fully-realized and complex setting that can capture the imagination of your audience.įor writers, worldbuilding is often utilized in science fiction, fantasy, and other genre novels. Worldbuilding can be defined as the process of crafting a detailed and nuanced world or universe in which your story or creative work takes place. If you have any questions feel free to leave a comment below.As a writer, Dungeons & Dragons master, artist, or any other creative professional, the concept of worldbuilding is an essential element to master. A link to the tutorial itself is provided below.

Unfortunately I am not able to upload these directly to this post but you can find the attached file at the original tutorial thread here. In addition to the two software programs mentioned above, you may need to download some custom gradient files I’ve created for shading the land (or you could always create your own). However I’ll write a quick walk-through on this initial step soon. I did not explain how to generate the land shape’s however since this was intended as an advanced tutorial and several other tutorials at the CG had touched on this. The tutorial walks through nearly the entire process of creating the above map using free software ( GIMP and Wilbur).

I wrote this tutorial about a year and a half ago for the Cartographers Guild and to date it is probably my most important map-making contribution. I think I’ll kick off the new year by posting a tutorial on how to create a photorealistic fantasy map similar to the one above.
